League Rules/Policies (AMSPL)

PrintLeague Rules/Policies

League Rules/Policies

Home Run Rule

New for 2017 Season: The homerun hitting team MUST go and get the homerun ball immediately.  Should the responsible team fail to get their homerun ball, the batter who hit the homerun will be an automatic out the next time they come to bat. The home run hitter can elect to run the bases or walk off at their discretion.

New for 2015 Season: A 3 home run rule will still be in place, however it will revert to a constant “plus 3” format. In other words, if one team hits 3 home runs it can hit its fourth after the opposing team hits 1, etc.  In addition all base runners will advance a single base (forced or not) if a subsequent home run is ruled as a ground rule single.

 

Intentional Walk Rule

A designated player ( 2 per team indicated prior to start of game) issued 4 straight balls to start an at bat will automatically be awarded second base. If a strike is thrown then the walk rule does not apply. Any designated player being intentionally walked without seeing a pitch is awarded 2nd base. All other players will receive only 1st base. Regular season, playoffs and including the Heritage Day tourney.

Bats

ALL bats must have either an ASA 2004 stamp or a new USSSA stamp on it to be legal in AMSPL. No 2013 ASA bats allowed.

Balls

We will use the Hot Dot optic ball.

Illegal Equipment

Players caught using bats not approved with the ASA 2004 stamp or USSSA stamp will cause their team to forfeit the game in which the bat is used. For a first offence, player will be suspended for 5 games; second offence – 10 games; and a third offence will result in a lifetime suspension.

Metal cleats are prohibited.

Rain Out Policy

Due to the difficulties in notifying players of rain cancellations in advance of a game, decisions regarding cancellation are made by the team captains at the ball park prior to or during the game. Therefore all players are expected to attend to the park and be ready to play for each scheduled game.

Where a game is cancelled, the league will attempt to re-schedule the games on an open diamond during the course of the season, in the form of a double-header on a Sunday morning.

Umpiring Obligations

We do not employ umpires for regular season games. As a result, we designate teams that are not playing to provide umpires for those games. Each team is responsible for ensuring they have provided the necessary umpires, failing obligations will result in points deducted from their league standing. If both umpires missing-full point, one umpire missing 1/2 point.

Pitch Height Restrictions

We are currently using a 6′ to 12′ pitch height limit which we strongly encourage all league members to enforce. The rule is in place for many reasons, most importantly safety. Captains and players must call illegal pitches when fulfilling their umpiring duties. This is not an optional, discretionary policy.

Courtesy Runners

Each team can use a maximum of 7 courtesy runners during each game. Another player can only be used as a courtesy runner to a maximum of 3 times per game.

Batting

All players showing up to the park in uniform MUST bat for their team. If a player cannot bat or play in the game it must be declared at the start of the game. Afterwards that player may not be inserted into the team’s line-up at any time for the entire day of games played for their team. Regular season, playoffs and the Heritage Day tourney.

Declaring An Injury

Rule eliminated

Sparing Rule

The league is imposing a new rule affecting the use of intraleague players as spares. This rule does not affect the use of players on the spare list, and captains are urged to make liberal use of all spare list members. However, if a team must use a player from another team as a spare, each substitute player cannot be rated higher than the missing player or players. Intraleague players can only be used as a spare to bring a team to 10 players. If you have 10 players (including actual spares from the league list) you are NOT permitted additional intraleague spares.  Regular spares from the league list can be used up to a maximum of 13.

Code of Conduct

The league expects all players to exhibit good sportmanship in all league-related activities

The league strictly prohibits fighting between league members, and violations will result in an immediate life-time ban from league play.

Game Time Limits

An inning is not permitted to start beyond 1:45  from its SCHEDULED START TIME-regardless of actual starting time of the match. This policy applies to all games at all Diamonds

Lightning Policy

All players must exit the playing area upon first occurrence of lightning. Play may resume 30 minutes after the last occurrence of lightning. Games cannot be extended beyond regular time limits noted above. If the game cannot be concluded under these parameters then regular rules apply regarding results. i.e 5 innings complete (4.5 innings if home team is leading) -game is final. If less than 5 innings are played then the game is re-scheduled and will be re-played in it’s entirety.

AMSPL-Final-By-Laws-on-Incorporation

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Printed from ancastermensslopitch.com on Saturday, December 15, 2018 at 8:38 AM